Ranger is making the old comeback. Its received a slight energy buff (more still needed) and the Raptor does a lot more damage. The wolf and boar both got cosmetic upgrades, but you won’t be using them in raids.
Pros: High mobility, high single-target damage, easy rotation
Cons: Completely reliant on pet, mediocre AOE, no utility
The nice thing about Ranger is that you don’t have to stop moving to deal damage all the time like you do with MM. This makes the spec a lot more mobile. Otherwise it is played mostly like MM, but with pet management. Unlike Sab, you have a priority system, not a rotation, and a macro can handle most of it.
#show Shadow Fire
cast Feral Aggression
cast Shadow Fire
cast Splinter Shot
cast Piercing Shot
cast Crippling Shot
cast Quick Shot
petcast Bloodied Blow
petcast Razor Lash
Rapid Fire Shot and Head Shot are your finishers. You can take Quick Shot out of the macro if you want to keep the DoT going manually, but I really find it to be a negligible DPS gain for a lot of extra staring at that specific debuff.
For AOE, you’ll use Trick Shot on up to 4 mobs, and Rain of Arrows for more than that, but in truth, you don’t want to be using this spec on AOE heavy fights.
Otherwise it is played pretty much like MM, but no purge or interrupt. You can however pop Diffuse to sacrifice your pet as a shield if you get in a jam.
Update: Many of you posted that 15MM is better than 10MM/5RS. I tested it and you’re absolutely right. Updated accordingly.