Cheaters, Braggarts, and Broken Things

Our good friends in Special Olympics decided the best way to kill Rusila Dreadblade was to exploit it. Apparently, using Wrathful Flame, you can easily defeat the boss by reflecting Dread Shot for about 45% of her health. You can see the exploit on Sharog’s stream, starting at about 3:50:00. I expect they will take this stream down soon, but I already recorded the exploit and will instantly post it on youtube if they do.

Normally, I wouldn’t care except to shake my head, but Special Olympics is one of Trion’s Chosen Few guilds who were allowed to test most of the bosses in Infernal Dawn before release. Obviously, they used their testing privilege to uncover and then conceal an exploit so that they could claim “server first bro” status. It’s all about epeen.

My guildmate, the incorrigible Primalthirst, made a thread about the exploit, which Trion promptly deleted. Fair enough, but with guilds already using the exploit to defeat the boss and anybody who’s anybody already knowing exactly how to do it, I don’t see the point in this belated cover-up.

Special Olympics is just the latest example of the culture of egotism and corruption that permeates the top tier raiding guilds who get special permission to fight bosses months and weeks before the rest of us. They only do it so they can lord their kills over us, and they clearly don’t even do the job of testers to identify and fix bugs, because that conflicts with their agenda of getting world/server first kills.

Its easy to blame Voodoo for using their test server experience with multiple bosses to gain a massive unfair advantage. It’s easy to blame them for starting and running a progression site to document their “accomplishments” of killing bosses they had on farm status from the test server. Its easy to blame them for releasing strategies for bosses in ID the same day ID was released, thus ruining the raiding experience for the “lesser” guilds, like yours and mine (don’t try to say we can just not look at the strats–when the info is publicly posted, it will find its way into your raid). Its easy to blame Voodoo for violating their NDA by strat-swapping with other testing guilds

Its easy to blame Voodoo, and I do blame them. But the real culprit here is Trion. Despite having dozens of 11/11 guilds signed up to test ID, Trion chose only a handful and let that handful each test multiple bosses. These tests began months ago and continued until the release of ID, giving these guilds vast experience in Infernal Dawn before most of us even knew how many bosses there would be.

Even if Trion can’t afford proper QA testing, and needs to rely on players to test their concept for them (unlikely), there is still no way that any guild should be allowed to test more than one boss. Trion claims that no one tested Laethys or Maelforge, so that leaves 50 guilds volunteering to test 5 bosses. Why do you need to let Voodoo, Special Olympics and Maximation test 3, 4 or 5 bosses? Simple solution:

  • Divide it up so no one gets to test more than 1 boss. 50 guilds, 5 bosses. Pretty easy.
  • Modify the NDA so that no one in testing can release strategies for bosses for 1 month after that boss becomes available. If someone wants to release strategies sooner than that, then they can’t test.
  • Enforce the NDA. Anyone who violates it should be permanently barred from any future testing on Rift or any future Trion games. Serious breaches should result in complete account bans for life. If someone can’t abide by that, they don’t have to test.
  • Stop using the same guilds. Voodoo, Special Olympics and Maximation should not be allowed to test the next tier of content at all. They’ve had their privilege. Choose other world top guilds with too much time on their hands like ParaBellum and Rift Runners, and don’t let them test more than 1 boss each.

I don’t expect the last one to actually happen, but I think Voodoo’s reaction if they were not allowed to test while other guilds were brought in would be priceless.

Trion, get your act together.

Making the Most of 1.8 Planar Attunement

The change in PA in 1.8 can confer some advantages if you equip properly. One major change is that you get the PA bonus for each weapon of that type you have equipped. So if you have 10 points in dagger PA, and you’re dual wielding daggers, you get 40 attack power, not 20.

This means that unless you’ve got a LOT of PA levels, you should be focusing the majority of your PA points on one weapon type and making sure you have them equipped. For most, that should be daggers. The Molten Brand is easily accessible and the direct upgrade is the Soliton Blade, which is also a dagger.

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51 Marksman (with Ranger Crystal)

Nothing is changing with this spec in 1.8 except Electrified Munitions getting a slight damage boost from AP. Its going to remain an important role for raids, because of the utility and raid awareness it allows. Also, my Marksman is probably not your Marksman. My version is better (read on).

51 MM / 15 Rang / 0 RS

Pros: Easy rotation, great utility
Cons: Lowest mobility of any ranged spec, sub-par damage

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Ranger 1.8

Ranger is making the old comeback. Its received a slight energy buff (more still needed) and the Raptor does a lot more damage. The wolf and boar both got cosmetic upgrades, but you won’t be using them in raids.

51 Ranger / 15 MM

Pros: High mobility, high single-target damage, easy rotation
Cons: Completely reliant on pet, mediocre AOE, no utility

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Saboteur 1.8

Saboteur is back with a vengeance, doing very nice AOE damage in 1.8. The catch is it has the most pain-in-the-ass rotation that we’ve ever had to do, because you must target a different mob and use abilities with janky cooldown differences.

51 Sab / 10 MM / 5 RS

Pros: High AOE damage, high mobility, good single-target damage
Cons: Complex rotations, no utility, indiscriminate damage

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1.8 – The Return of Saboteur (and me!)

Sorry for my extended absence. Between work and other games, and nothing new for Rift, I’ve been spending my time elsewhere. On Wednesday, 1.8 and Infernal Dawn come down, and with them, some new and changed rogue specs. There’s a lot to cover and I’m going to spend some time with it, but I wanted to let everyone know I’m alive and testing.

Here’s what to expect in 1.8:

Ranger as the new ranged spec
It’s been a long time since anyone ran Ranger in a raid, but I’ve been toying with some specs and rotations on the test server and you can definitely beat Marksman for single target ranged damage, using the HK ranger crystal.

Sabstreet’s Back
Rogues will actually be able to AOE once again, with our old friend Saboteur. The rotation has changed a lot and its nothing like playing Sabo or Sabdancer has been in the past. Get ready for some complex rotations/priorities/dependencies and a lot of botched rotation until you get it down.

Bloodstalker still top dog
The more things change, the more they stay the same. For pure single target damage, Bloodstalker is still tops and nothing has changed in 1.8. Same rotation, same damage. Its really a one-trick pony though. If you need to do something besides kill a boss in melee range, look elsewhere.

Marksman (?)
Marksman is still alive and kicking, and it will be tops on fights where you need to be at ranged, deal single-target damage and pets aren’t viable. How many fights like that are there? Well, none in HK. We’ll have to see how ID looks before passing judgment on this spec. Right now, its a niche role, at best.

Lightning Ragnarok Shining Majesty
Do not doubt the LRSM. 1.8 breathes new life into this survival/farming spec with the addition of Meditative Trance in place of False Blade. Meditative Trance heals for about 2500 over 12 seconds, making it great for keeping your health up while dealing with tough enemies. Combined with Rift Scavenger and Leaching Poison, you’ll be plowing EI mobs like nobody’s business.

More to come
I’ll be going in depth on the new specs soon. Especially Saboteur and Ranger. Sabo is going to be an important part of raiding and may even find some uses in PvP (who knows). The Chinese curse says “may you live in interesting times” and we are, at that.